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Veil of Summer

Mystery Booster 2 · #75

UncommonInstant
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Overview

Legality, special rules, and flavor text

Rules

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Rulings

A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen. — If your opponents have cast more than one blue or black spell, you still draw only one card as Veil of Summer resolves. — Veil of Summer has no effect until it resolves. It can be countered.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MB2-75--normal
Name
Veil of Summer
Number
75
Rarity
Uncommon

Type line & Magic stats

Types
Instant
Mana cost
{G}
Mana value
1

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More in this set

Other cards from Mystery Booster 2

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