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Mantle of the Ancients

Fallout · #452

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Overview

Legality, special rules, and flavor text

Rules

Enchant creature you control When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

Rulings

As the enters-the-battlefield ability is resolving, any targets that couldn't be legally attached to the creature enchanted by Mantle of the Ancients stay in your graveyard. — If Mantle of the Ancients becomes attached to a different creature in response to its enters-the-battlefield ability, the creature it's attached to as that ability is resolving is the "enchanted creature," even though you used the original enchanted creature to choose targets. This means some of those targets may become illegal. — If Mantle of the Ancients leaves the battlefield before its enters-the-battlefield ability resolves, the last permanent it was attached to before leaving the battlefield is the "enchanted creature" (even if that permanent is no longer a creature).

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
PIP-452--normal
Name
Mantle of the Ancients
Number
452
Rarity
Rare

Type line & Magic stats

Subtypes
Aura
Mana cost
{3}{W}{W}
Mana value
5
Keywords
Enchant

Set, artist & references

Language
English
Set name
Fallout
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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