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Grim Reaper's Sprint (Foil)

Fallout · #586

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Overview

Legality, special rules, and flavor text

Rules

Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.

Rulings

If the creature Grim Reaper's Sprint would enchant is an illegal target by the time Grim Reaper's Sprint would resolve, the entire spell doesn't resolve. It's put into the graveyard from the stack, so its triggered ability won't trigger, and you won't untap your creatures or get an additional combat phase.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
PIP-586--foil
Name
Grim Reaper's Sprint (Foil)
Number
586
Rarity
Rare
Variant
Foil

Type line & Magic stats

Subtypes
Aura
Mana cost
{4}{R}
Mana value
5
Keywords
Enchant — Morbid

Set, artist & references

Language
English
Set name
Fallout
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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