
Overview
Legality, special rules, and flavor text
Rules
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Rulings
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch. — If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed. — If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed. — Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent. — Shield counters don’t prevent players from sacrificing permanents. — “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- PIP-147--foil
- Name
- Diamond City (Foil)
- Number
- 147
- Rarity
- Rare
- Variant
- Foil
Type line & Magic stats
- Types
- Land
- Mana value
- 0
Set, artist & references
- Artist
- Pascal Quidault
- Language
- English
- Set name
- Fallout
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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