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Fear of Abduction

Duskmourn: House of Horror · #9

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Overview

Legality, special rules, and flavor text

Rules

As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand.

Rulings

If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature. — If there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
DSK-9--normal
Name
Fear of Abduction
Number
9
Rarity
Uncommon

Type line & Magic stats

Subtypes
Nightmare
Mana cost
{4}{W}{W}
Mana value
6
Power / toughness
5 / 5
Keywords
Flying

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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