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Swampert

Emerald · #11

HP 110Rare HoloWater
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Overview

Legality, special rules, and flavor text

Format legality

  • StandardNot Legal
  • UnlimitedLegal
  • ExpandedNot Legal
  • Gym Leader ChallengeNot Legal

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
ex9-11--normal
Name
Swampert
Number
11
Printed number
11/106
Rarity
Rare Holo
Rarity code
★H

Type line & stats

Supertype
Pokémon
Subtypes
Stage 2
Types
Water
HP
110
Evolves from
Marshtomp

Set, artist & references

Retreat cost
2
Language
English
Set name
Emerald
Game name
Pokémon

Battle

Abilities, attacks, weakness & resistance

Abilities

  • Poké-Power: Water Cyclone

    As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Swampert is affected by a Special Condition.

Attacks

  • Spinning TailCost: 1

    Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

  • Aqua Sonic60Cost: 3

    This attack's damage isn't affected by Resistance.

Weaknesses

  • Grass ×2

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More in this set

Other cards from Emerald

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