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Espeon

Aquapolis · #11

HP 80RarePsychic
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Overview

Legality, special rules, and flavor text

Format legality

  • StandardNot Legal
  • UnlimitedLegal
  • ExpandedNot Legal
  • Gym Leader ChallengeNot Legal

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
ecard2-11--normal
Name
Espeon
Number
11
Printed number
11/147
Rarity
Rare
Rarity code

Type line & stats

Supertype
Pokémon
Subtypes
Stage 1
Types
Psychic
HP
80
Evolves from
Eevee

Set, artist & references

Language
English
Set name
Aquapolis
Game name
Pokémon

Battle

Abilities, attacks, weakness & resistance

Abilities

  • Poké-Power: Energy Return

    As often as you like during your turn (before your attack), choose an Energy card attached to 1 of your Pokémon and return it to your hand. This power can't be used if Espeon is affected by a Special Condition.

Attacks

  • Damage Blast30+Cost: 3

    Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 30 damage plus 10 more damage for each heads.

Weaknesses

  • Psychic ×2

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More in this set

Other cards from Aquapolis

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