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Wingnut, Bat on the Belfry

Teenage Mutant Ninja Turtles · #110

UncommonCreature
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Overview

Legality, special rules, and flavor text

Rules

Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.

Flavor text

"Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!"

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
TMT-110--normal
Name
Wingnut, Bat on the Belfry
Number
110
Rarity
Uncommon

Type line & Magic stats

Subtypes
Bat, Mutant
Mana cost
{1}{R}
Mana value
2
Power / toughness
1 / 2
Keywords
Alliance — Menace

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Supertypes
Legendary

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More conditions (eBay)

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More in this set

Other cards from Teenage Mutant Ninja Turtles

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