
Overview
Legality, special rules, and flavor text
Rules
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Rulings
Although players may respond to Blasphemous Act once it's been cast, once it's announced, they can't respond before the cost is calculated and paid. — Blasphemous Act's ability can't reduce the total cost to cast the spell below {R}. — The total cost to cast Blasphemous Act is locked in before you pay that cost. For example, if there are three creatures on the battlefield, including one you can sacrifice to add {C}, the total cost of Blasphemous Act is {5}{R}. Then you can sacrifice the creature when you activate mana abilities just before paying the cost. — To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Blasphemous Act). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
Flavor text
It was a blunt metaphor: No legacies. No past. From here, the Turtles must choose to live in the present. Or not at all.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- TMC-47--normal
- Name
- Blasphemous Act
- Number
- 47
- Rarity
- Rare
Type line & Magic stats
- Types
- Sorcery
- Mana cost
- {8}{R}
- Mana value
- 9
Set, artist & references
- Artist
- Erikas Perl
- Language
- English
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
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More in this set
Other cards from Teenage Mutant Ninja Turtles Eternal
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