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Barrensteppe Siege

Tarkir: Dragonstorm · #384

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Overview

Legality, special rules, and flavor text

Rules

As this enchantment enters, choose Abzan or Mardu. • Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. • Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

Rulings

Barrensteppe Siege’s Mardu ability will check as the end step starts to see if a creature died under your control this turn. If none did, the ability won’t trigger at all. — If you somehow control Barrensteppe Siege and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two abilities.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
TDM-384--normal
Name
Barrensteppe Siege
Number
384
Rarity
Rare

Type line & Magic stats

Mana cost
{2}{W}{B}
Mana value
4

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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