
Overview
Legality, special rules, and flavor text
Rules
Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Rulings
Tersa Lightshatter’s last ability checks your graveyard at the moment it would trigger to see if you have seven or more cards in your graveyard. If you don’t, the ability won’t trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don’t have seven or more cards in your graveyard at that time, the ability won’t resolve and none of its effects will happen. — You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- PTDM-127p--normal
- Name
- Tersa Lightshatter
- Number
- 127
- Rarity
- Rare
Set, artist & references
- Artist
- Olivier Bernard
- Language
- English
- Set name
- Tarkir: Dragonstorm Promos
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Supertypes
- Legendary
eBay market prices
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