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Assault Formation

Tarkir: Dragonstorm Commander · #246

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Overview

Legality, special rules, and flavor text

Rules

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Rulings

Assault Formation’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Hunt the Weak won’t cause a creature to fight with its toughness. — For example, a 2/3 creature will assign 3 combat damage rather than 2.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
TDC-246--normal
Name
Assault Formation
Number
246
Rarity
Rare

Type line & Magic stats

Mana cost
{1}{G}
Mana value
2

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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