
Overview
Legality, special rules, and flavor text
Rules
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Rulings
+1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful. — As The Ozolith's last ability resolves, you choose whether to move the counters. — If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature. — If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith. — The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first. — You can't move only some of the counters from The Ozolith onto the target creature.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- LTC-351--foil
- Name
- The Ozolith (Foil)
- Number
- 351
- Rarity
- Mythic
- Variant
- Foil
Type line & Magic stats
- Types
- Artifact
- Mana cost
- {1}
- Mana value
- 1
Set, artist & references
- Artist
- Calder Moore
- Language
- English
- Set name
- Tales of Middle-earth Commander
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Flavor name
- Argonath, Pillars of the Kings
- Supertypes
- Legendary
eBay market prices
Sold and listed medians — tap a grade for comps
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
Listed on marketplace
Vendors currently listing this card/product on our marketplace. Click through to view or purchase (purchase flow coming soon).
No marketplace listings for this card right now.
More in this set
Other cards from Tales of Middle-earth Commander

Minas Morgul, Dark Fortress (Foil)#558

Fell Beast of Mordor (Foil)#557

Mordor on the March (Foil)#556

Witch-king, Sky Scourge (Foil)#555

Nazgûl Battle-Mace (Foil)#554

Call Forth the Tempest (Foil)#553

Fell Beast's Shriek (Foil)#552

Gandalf of the Secret Fire (Foil)#551

Courageous Resolve (Foil)#550

Rammas Echor, Ancient Shield (Foil)#549

Sorcerous Squall (Foil)#548

Olórin's Searing Light (Foil)#547
Comments
Share your thoughts on this card — condition, value, pull rates, etc.
to comment.
No comments yet. Be the first to share your thoughts.