
Overview
Legality, special rules, and flavor text
Rules
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.
Rulings
If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped. — If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand. — Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another. — You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.
Flavor text
There at Pelargir lay the main fleet of Umbar, fifty great ships and smaller vessels beyond count.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- LTC-323--normal
- Name
- Port Town
- Number
- 323
- Rarity
- Rare
Type line & Magic stats
- Types
- Land
- Mana value
- 0
Set, artist & references
- Artist
- Marina Ortega Lorente
- Language
- English
- Set name
- Tales of Middle-earth Commander
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
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