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Primal Might

Starter Commander Decks · #204

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Overview

Legality, special rules, and flavor text

Rules

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Rulings

If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X. — If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage. — You can cast Primal Might targeting only the creature you control. — You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.

Flavor text

The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
SCD-204--normal
Name
Primal Might
Number
204
Rarity
Rare

Type line & Magic stats

Types
Sorcery
Mana cost
{X}{G}
Mana value
1
Keywords
Fight

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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