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Stasis Snare

Pioneer Masters · #37

UncommonEnchantment
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Overview

Legality, special rules, and flavor text

Rules

Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Rulings

Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. — If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won't be exiled. — If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
PIO-37--normal
Name
Stasis Snare
Number
37
Rarity
Uncommon

Type line & Magic stats

Mana cost
{1}{W}{W}
Mana value
3
Keywords
Flash

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Is online only
true

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