
Overview
Legality, special rules, and flavor text
Rules
Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Rulings
Cactusfolk Sureshot’s last ability affects only creatures you control at the time it resolves. Creatures you control with power 4 or greater you begin to control later in the turn won’t gain trample or haste.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- OTJ-199--foil
- Name
- Cactusfolk Sureshot (Foil)
- Number
- 199
- Rarity
- Uncommon
- Variant
- Foil
Set, artist & references
- Artist
- Artur Nakhodkin
- Language
- English
- Set name
- Outlaws of Thunder Junction
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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