
Overview
Legality, special rules, and flavor text
Rules
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Rulings
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. — Creatures with saddle can attack or block as normal even if they aren’t saddled. — If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. — To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. — You may activate a permanent’s saddle ability even if that permanent is already saddled. — “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” — “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- POTJ-171p--prereleaseStamp
- Name
- Ornery Tumblewagg (Prerelease Stamp)
- Number
- 171
- Rarity
- Rare
- Variant
- Prerelease Stamp
Set, artist & references
- Artist
- Izzy
- Language
- English
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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