Vendor ToolsBeta

Archmage's Newt (Prerelease Stamp)

Outlaws of Thunder Junction Promos · #39

Add to stock

eBay prices

Tap for sold & listed comps

Overview

Legality, special rules, and flavor text

Rules

Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3

Rulings

"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack." — "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery." — "Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield. — A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way. — An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker. — Creatures with saddle can attack or block as normal even if they aren't saddled. — If a card has multiple instances of flashback, you may choose any of its flashback costs to pay. — If a card with no mana cost gains flashback equal to its mana cost, it has no flashback cost. It can't be cast this way. — If a permanent becomes a copy of a saddled Mount, the copy won't be saddled. — If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback. — If you cast an instant or sorcery with {X} in its mana cost and a flashback cost equal to its mana cost, you still choose the value of X as part of casting the spell and paying that cost. If that spell has flashback {0}, you won't be able to choose the value of X; the value of X will simply be 0. — To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. — You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast. — You may activate a permanent's saddle ability even if that permanent is already saddled. — You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
POTJ-39p--prereleaseStamp
Name
Archmage's Newt (Prerelease Stamp)
Number
39
Rarity
Rare
Variant
Prerelease Stamp

Type line & Magic stats

Subtypes
Salamander, Mount
Mana cost
{1}{U}
Mana value
2
Power / toughness
2 / 2
Keywords
Saddle

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

eBay market prices

Sold and listed medians — tap a grade for comps

More conditions (eBay)

Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.

Listed on marketplace

Vendors currently listing this card/product on our marketplace. Click through to view or purchase (purchase flow coming soon).

No marketplace listings for this card right now.

More in this set

Other cards from Outlaws of Thunder Junction Promos

View full set →

Comments

Share your thoughts on this card — condition, value, pull rates, etc.

to comment.

No comments yet. Be the first to share your thoughts.