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Hostage Taker

Outlaws of Thunder Junction Commander · #231

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Overview

Legality, special rules, and flavor text

Rules

When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Rulings

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. — Hostage Taker has received errata to prevent it from targeting itself. The correct Oracle wording appears above. — If Hostage Taker leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. — If a token is exiled this way, it will cease to exist and won't return to the battlefield. You can't cast it. — If it's still in exile, the exiled card returns to the battlefield immediately after Hostage Taker leaves the battlefield. Nothing happens between the two events, including state-based actions. — In a multiplayer game, if Hostage Taker's owner leaves the game while the card is still exiled and another player owns that card, the exiled card will return to the battlefield under its owner's control. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack. — In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spell or permanent cards you control from Hostage Taker's ability are exiled. — Once you begin to cast the exiled card, it's considered a new object. You'll control that spell and the permanent that spell becomes even if Hostage Taker leaves the battlefield.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
OTC-231--normal
Name
Hostage Taker
Number
231
Rarity
Rare

Type line & Magic stats

Subtypes
Human, Pirate
Mana cost
{2}{U}{B}
Mana value
4
Power / toughness
2 / 3

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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