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Prisoner's Dilemma

Murders at Karlov Manor Commander · #344

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Overview

Legality, special rules, and flavor text

Rules

Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R}

Rulings

Choices are made during the resolution of Prisoner's Dilemma, so any responses to Prisoner's Dilemma must be made without knowing the outcome of those choices. Have fun iterating!

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MKC-344--normal
Name
Prisoner's Dilemma
Number
344
Rarity
Rare

Type line & Magic stats

Types
Sorcery
Mana cost
{3}{R}{R}
Mana value
5
Keywords
Flashback

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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