
Overview
Legality, special rules, and flavor text
Rules
When this artifact enters, you get {E}{E} (two energy counters). Whenever you cast a spell from anywhere other than your hand, this artifact deals 1 damage to each opponent. {T}, Pay {E}{E}: Exile the top card of your library. You may play it until you exile another card with this artifact.
Rulings
If Unstable Amulet leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled. — Unstable Amulet's second ability counts any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. It also counts spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability. — You pay all costs and follow all normal timing rules for cards played with Unstable Amulet's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- MH3-142--foil
- Name
- Unstable Amulet (Foil)
- Number
- 142
- Rarity
- Uncommon
- Variant
- Foil
Type line & Magic stats
- Types
- Artifact
- Mana cost
- {1}{R}
- Mana value
- 2
Set, artist & references
- Artist
- José Parodi
- Language
- English
- Set name
- Modern Horizons 3
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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Tranquil Landscape (Foil)#520

Solar Transformer (Foil)#519

Titans' Vanguard (Foil)#518

Snapping Voidcraw (Foil)#517

Scurry of Gremlins (Foil)#516

Izzet Generatorium (Foil)#515

Unstable Amulet (Foil)#514

Amped Raptor (Foil)#513

Accursed Marauder (Foil)#512

Roil Cartographer (Foil)#511

Bespoke Battlewagon (Foil)#510
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