
Overview
Legality, special rules, and flavor text
Rules
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
Rulings
A creature with exploit "exploits a creature" when the controller of the exploit ability sacrifices a creature as that ability resolves. — If the creature with exploit isn't on the battlefield as the exploit ability resolves, you won't get any bonus from the creature with exploit, even if you sacrifice a creature. Because the creature with exploit isn't on the battlefield, its other triggered ability won't trigger. — You can sacrifice the creature with exploit if it's still on the battlefield. This will cause its other ability to trigger. — You can target an artifact or creature you already control (including Infernal Captor) with Infernal Captor's last ability just to untap that permanent and give it haste. — You can't sacrifice more than one creature to any one exploit ability. — You choose whether to sacrifice a creature and which creature to sacrifice as the exploit ability resolves.
Flavor text
Possession is nine-tenths of the law. His fist is the other tenth.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- MH3-125--foil
- Name
- Infernal Captor (Foil)
- Number
- 125
- Rarity
- Common
- Variant
- Foil
Set, artist & references
- Artist
- Josu Hernaiz
- Language
- English
- Set name
- Modern Horizons 3
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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Scurry of Gremlins (Foil)#516

Izzet Generatorium (Foil)#515

Unstable Amulet (Foil)#514

Amped Raptor (Foil)#513

Accursed Marauder (Foil)#512

Roil Cartographer (Foil)#511

Bespoke Battlewagon (Foil)#510
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