
Overview
Legality, special rules, and flavor text
Rules
Lifelink {1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Rulings
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters. — Multiple instances of menace on the same creature are redundant. — Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked. — You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Flavor text
The dream she tastes will be your last.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- MH3-88--normal
- Name
- Dreamdrinker Vampire
- Number
- 88
- Rarity
- Common
Set, artist & references
- Artist
- Steve Ellis
- Language
- English
- Set name
- Modern Horizons 3
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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