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Electro, Assaulting Battery

Marvel's Spider-Man · #260

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Overview

Legality, special rules, and flavor text

Rules

Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
SPM-260--normal
Name
Electro, Assaulting Battery
Number
260
Rarity
Rare

Type line & Magic stats

Subtypes
Human, Villain
Mana cost
{1}{R}{R}
Mana value
3
Power / toughness
2 / 3
Keywords
Flying

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Supertypes
Legendary

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Prices last updated Mar 20, 2026, 7:10 AM

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