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Shining Armor

Jumpstart 2022 · #243

CommonArtifact
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Overview

Legality, special rules, and flavor text

Rules

Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Rulings

Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped. — If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
J22-243--normal
Name
Shining Armor
Number
243
Rarity
Common

Type line & Magic stats

Subtypes
Equipment
Mana cost
{1}{W}
Mana value
2
Keywords
Equip — Flash

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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