
Overview
Legality, special rules, and flavor text
Rules
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three or more +1/+1 counters on it, it has flying.
Rulings
Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger. — If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn. — If you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- J22-2--normal
- Name
- Angelic Cub
- Number
- 2
- Rarity
- Uncommon
Set, artist & references
- Artist
- Miranda Meeks
- Language
- English
- Set name
- Jumpstart 2022
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from Jumpstart 2022
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