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Argentum Armor

Game Night: Free-for-All · #113

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Overview

Legality, special rules, and flavor text

Rules

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Rulings

The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared. — You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own.

Flavor text

Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
GN3-113--normal
Name
Argentum Armor
Number
113
Rarity
Rare

Type line & Magic stats

Subtypes
Equipment
Mana cost
{6}
Mana value
6
Keywords
Equip

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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