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Repel the Darkness

Foundations Jumpstart · #242

CommonInstant
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Overview

Legality, special rules, and flavor text

Rules

Tap up to two target creatures. Draw a card.

Rulings

If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card. — If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card. — If you target zero creatures, all that happens is you draw a card. — You may target zero, one, or two creatures. The creatures don't need to be untapped.

Flavor text

A boon to those who cannot see in the dark. A bane to those who live in it.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
J25-242--normal
Name
Repel the Darkness
Number
242
Rarity
Common

Type line & Magic stats

Types
Instant
Mana cost
{2}{W}
Mana value
3

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More in this set

Other cards from Foundations Jumpstart

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