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Neerdiv, Devious Diver

Foundations Jumpstart · #36

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Overview

Legality, special rules, and flavor text

Rules

Whenever Neerdiv becomes tapped, target player mills cards equal to its power. Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.

Rulings

If Neerdiv leaves the battlefield while its first ability is still on the stack, use its power as it last existed on the battlefield to determine how many cards the target player mills. — Neerdiv's last ability resolves before the spell or ability that caused it to trigger. It resolves even if that spell or ability is countered or otherwise leaves the stack without resolving.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
J25-36--normal
Name
Neerdiv, Devious Diver
Number
36
Rarity
Rare

Type line & Magic stats

Subtypes
Merfolk, Rogue
Mana cost
{2}{U}
Mana value
3
Power / toughness
2 / 2
Keywords
Mill

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Supertypes
Legendary

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More in this set

Other cards from Foundations Jumpstart

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