
Overview
Legality, special rules, and flavor text
Rules
Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Rulings
If you control two or more Kargan Intimidators, track which modes have been chosen each turn for each one's ability separately. — Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- J25-569--normal
- Name
- Kargan Intimidator
- Number
- 569
- Rarity
- Rare
Set, artist & references
- Artist
- Kieran Yanner
- Language
- English
- Set name
- Foundations Jumpstart
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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