
Overview
Legality, special rules, and flavor text
Rules
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Rulings
If some of the creatures are illegal targets as Biogenic Upgrade tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target. — To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. — You choose how many targets Biogenic Upgrade has and how the counters are distributed as you cast it. Each target must receive at least one counter. This means, for example, that you can't target three creatures and assign them two, one, and zero counters.
Flavor text
"Our state-of-the-art laboratories have been stripped of bothersome safety measures." —Radula, Simic biomancer
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- J25-144--normal
- Name
- Biogenic Upgrade
- Number
- 144
- Rarity
- Uncommon
Type line & Magic stats
- Types
- Sorcery
- Mana cost
- {4}{G}{G}
- Mana value
- 6
Set, artist & references
- Artist
- Kev Fang
- Language
- English
- Set name
- Foundations Jumpstart
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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