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Angelic Cub

Foundations Jumpstart · #163

UncommonCreature
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Overview

Legality, special rules, and flavor text

Rules

Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three or more +1/+1 counters on it, it has flying.

Rulings

Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger. — If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn. — If you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
J25-163--normal
Name
Angelic Cub
Number
163
Rarity
Uncommon

Type line & Magic stats

Subtypes
Cat, Angel
Mana cost
{1}{W}
Mana value
2
Power / toughness
1 / 1

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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