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Rite of Replication

Final Fantasy Commander · #270

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Overview

Legality, special rules, and flavor text

Rules

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Rulings

Any "enters" abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the target creature will also work. — Each token copies exactly what was printed on the original creature (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras or Equipment attached to it, or any non-copy effects that have changed its types, color, power and toughness, and so on. — If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was. — If a spell's kicker cost was paid, the spell is "kicked." — If the copied creature has {X} in its mana cost, X is 0. — If the copied creature is a token, the new token that's created copies the original characteristics of that token as stated by the effect that created the token. — If the copied creature is copying something else, then the token enters as whatever that creature copied. — If the targeted creature is an illegal target when Rite of Replication tries to resolve, it won't resolve and none of its effects will happen. You won't create any tokens. — If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked. — If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it. — The kicker ability doesn't let you pay a kicker cost more than once. — The tokens see each other enter. If they have a triggered ability that triggers when a creature enters, they'll all trigger for one another. — To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

Flavor text

"Eorzea is mine by right!"

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
FIC-270--normal
Name
Rite of Replication
Number
270
Rarity
Rare

Type line & Magic stats

Types
Sorcery
Mana cost
{2}{U}{U}
Mana value
4
Keywords
Kicker

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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