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Command Tower (Foil)

Final Fantasy Commander · #382

CommonLand
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Overview

Legality, special rules, and flavor text

Rules

{T}: Add one mana of any color in your commander's color identity.

Rulings

If you don't have a commander, Command Tower's ability produces no mana. — If you have two commanders, the ability adds one mana of any color in their combined color identities. — If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.

Flavor text

To dizzying heights it rises, the gleaming spire, its tip threatening to pierce the blinding canopy. There it will all begin anew. Between Dark and Light, the pure and the corrupt—the one true struggle.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
FIC-382--foil
Name
Command Tower (Foil)
Number
382
Rarity
Common
Variant
Foil

Type line & Magic stats

Types
Land
Mana value
0

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More conditions (eBay)

Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.

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More in this set

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