Overview
Legality, special rules, and flavor text
Rules
Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.
Rulings
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered. — Once a ward ability has triggered, it doesn't matter if the artifact loses ward (most likely because Bronze Guardian leaves the battlefield in response) before the ability resolves. The controller of the spell or ability will still have to pay {2} or the spell or ability will be countered. — The ability that defines Bronze Guardian's power applies in all zones, not only while it is on the battlefield.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- FIC-234--foil
- Name
- Bronze Guardian (Foil)
- Number
- 234
- Rarity
- Rare
- Variant
- Foil
Set, artist & references
- Artist
- Hokuyuu
- Language
- English
- Set name
- Final Fantasy Commander
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from Final Fantasy Commander
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