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Simic Charm

Explorer Anthology 3 · #10

UncommonInstant
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Overview

Legality, special rules, and flavor text

Rules

Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.

Rulings

If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
EA3-10--normal
Name
Simic Charm
Number
10
Rarity
Uncommon

Type line & Magic stats

Types
Instant
Mana cost
{G}{U}
Mana value
2

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Is online only
true

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More in this set

Other cards from Explorer Anthology 3

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