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Spiritmonger (Foil)

Dominaria Remastered · #370

UncommonCreature
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Overview

Legality, special rules, and flavor text

Rules

Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. {B}: Regenerate this creature. {G}: This creature becomes the color of your choice until end of turn.

Rulings

Activating the regeneration ability creates a replacement effect that acts like a shield, replacing the next time Spiritmonger would be destroyed that turn. This shield works against effects that try to destroy Spiritmonger or lethal damage that would be dealt to Spiritmonger. — Spiritmonger can regenerate even if it isn't in combat, it's already tapped, or it's undamaged. — Spiritmonger's last ability causes it to become only the chosen color. It will no longer be the colors it was previously. — You can activate the regeneration ability even if Spiritmonger isn't at risk of being destroyed.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
DMR-370--foil
Name
Spiritmonger (Foil)
Number
370
Rarity
Uncommon
Variant
Foil

Type line & Magic stats

Subtypes
Beast
Mana cost
{3}{B}{G}
Mana value
5
Power / toughness
6 / 6

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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