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Assault Suit

Commander Masters · #369

UncommonArtifact
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Overview

Legality, special rules, and flavor text

Rules

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Rulings

If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can't try to sacrifice the equipped creature, fail, and therefore ignore the effect. — The equipped creature can't be sacrificed for any reason. If an effect instructs you to sacrifice it, you can't and it remains on the battlefield. You also can't sacrifice it to pay a cost that requires you to sacrifice a creature.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
CMM-369--normal
Name
Assault Suit
Number
369
Rarity
Uncommon

Type line & Magic stats

Subtypes
Equipment
Mana cost
{4}
Mana value
4
Keywords
Equip

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More in this set

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