
Overview
Legality, special rules, and flavor text
Rules
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Rulings
If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves. — The target legendary creature copies exactly what was printed on the card in exile and nothing else. It doesn’t copy any information about the object the card was before it was exiled.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- ACR-168--normal
- Name
- The Animus
- Number
- 168
- Rarity
- Rare
Type line & Magic stats
- Types
- Artifact
- Mana cost
- {2}
- Mana value
- 2
Set, artist & references
- Artist
- Néstor Ossandón Leal
- Language
- English
- Set name
- Assassin's Creed
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Supertypes
- Legendary
eBay market prices
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More conditions (eBay)
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More in this set
Other cards from Assassin's Creed
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