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Monastery Raid

Assassin's Creed · #35

UncommonSorcery
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Overview

Legality, special rules, and flavor text

Rules

Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

Rulings

Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that. — You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
ACR-35--normal
Name
Monastery Raid
Number
35
Rarity
Uncommon

Type line & Magic stats

Types
Sorcery
Mana cost
{2}{R}
Mana value
3
Keywords
Freerunning

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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